Statement

Creating games has always been an obsession, a passion, and a way of life for me. With four shipped AAA titles and over 15 years of relevant work experience, I take great pleasure in my work and am excited by new conceptual designs. My aim is to always give my best effort, to deliver the best product possible. My strong passion has strengthened my skills and has helped me integrate creativity with feasibility. My goal is to develop commercially successful games that efficiently meet project standards.

Technical skills

// Expert level
CRYENGINE Sandbox, Photoshop

// Intermediate level
3dsMax, Maya, Unity

// Specialties
Prototyping game mechanics, driving their implementation and maintaining them until a game gets released
Advanced technical understanding of game technology & excellent working relationship with programmers

Personal skills

Passion of gaming combined with strong ownership
Open minded, helpful and friendly problem solver 
Comfortable in taking responsibility over a development team and areas of a game 

Interests

// Sports
Mountain & Road biking
Snow boarding
strava.com

// Traveling
onheels.com