RYSE: Son of Rome

Mulitplayer - Senior level designer

Ryse_market1
Ryse_market2
Ryse_larc1
Ryse_castle2
Ryse_castle1
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//2013

XBOXone, PC

Multiplayer map owner

Arc - Market - Castle
Concepting and whiteboxing of level layouts

 

Additional ownership

'Take&Hold' & 'Free citizen' crescendo
'Streaker' easteregg
Prototyping and set up of cresendo events

Crysis III

Senior level designer

Crysis3_start
Crysis3_cave4
Crysis3_cave3
Crysis3_cave2
Crysis3_cave1
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//2013

360, PS3, PC

Singleplayer map owner

Gods and monsters & end boss arena

Specials

Boss fight and Drill sequence
Hackable item container

Crysis II

Senior level designer

Crysis2_start
Crysis2_central2
Crysis2_central1
Crysis2_alienvessel2
Crysis2_alienvessel1
Crysis2_alienvessel_wb1_start
Crysis2_alienvessel_wb2_1
Crysis2_alienvessel_wb2_2
Crysis2_alienvessel_wb2_3
Crysis2_alienvessel_wb1_1
Crysis2_alienvessel_wb1_2
Crysis2_alienvessel_wb1_3
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//2011

360, PS3, PC

Singleplayer map owner

Sudden impact & CentralStation

Specials

Ensure the level script consistency across all levels
Helicopter fight Warehouse

Crysis I

Level designer

Crysis1_start

//2007

PC, 360, PS3

Singleplayer map

Art beautification on all maps & 'Core' finalization

Specials

Console port & C1C optimization [2011]