RYSE: Son of Rome
Mulitplayer - Senior level designer
Ryse_market1
Ryse_market2
Ryse_larc1
Ryse_castle2
Ryse_castle1
//2013
XBOXone, PC
Multiplayer map owner
Arc - Market - Castle
Concepting and whiteboxing of level layouts
Additional ownership
'Take&Hold' & 'Free citizen' crescendo
'Streaker' easteregg
Prototyping and set up of cresendo events
Crysis III
Senior level designer
Crysis3_start
Crysis3_cave4
Crysis3_cave3
Crysis3_cave2
Crysis3_cave1
//2013
360, PS3, PC
Singleplayer map owner
Gods and monsters & end boss arena
Specials
Boss fight and Drill sequence
Hackable item container
Crysis II
Senior level designer
Crysis2_start
Crysis2_central2
Crysis2_central1
Crysis2_alienvessel2
Crysis2_alienvessel1
Crysis2_alienvessel_wb1_start
Crysis2_alienvessel_wb2_1
Crysis2_alienvessel_wb2_2
Crysis2_alienvessel_wb2_3
Crysis2_alienvessel_wb1_1
Crysis2_alienvessel_wb1_2
Crysis2_alienvessel_wb1_3
//2011
360, PS3, PC
Singleplayer map owner
Sudden impact & CentralStation
Specials
Ensure the level script consistency across all levels
Helicopter fight Warehouse
Crysis I
Level designer
Crysis1_start
//2007
PC, 360, PS3
Singleplayer map
Art beautification on all maps & 'Core' finalization
Specials
Console port & C1C optimization [2011]